Bug Fables Wiki
m (Fixed EXP formula for normal enemies to not give negative values.)
Tag: Visual edit
(Cleaned up EXP formula formatting.)
Tag: Visual edit
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'''Exploration Points''' or '''EXP''' allow [[Team Snakemouth]] to increase their Explorer Rank after reaching a certain threshold.
 
'''Exploration Points''' or '''EXP''' allow [[Team Snakemouth]] to increase their Explorer Rank after reaching a certain threshold.
   
Every enemy has their own "Base EXP" value. Exploration points drop from defeated enemies according to the formula <pre>max(0, floor((baseXP-(2.5(rank-1)))-1))</pre>
+
Every enemy has their own "Base EXP" value. Exploration points drop from defeated enemies according to the formula <pre>max(0, floor(baseXP - 2.5*(rank - 1)) - 1)</pre>
   
The fire variants of [[Krawler]], [[Warden]], and [[Haunted Cloth]] have a different formula, being <pre>max(0, floor((baseXP-(2.5(rank-1)))-1)) + (10 - 7 * ( level / 27 ) )</pre>
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The fire variants of [[Krawler]], [[Warden]], and [[Haunted Cloth]] have a different formula, being <pre>max(0, floor(baseXP - 2.5*(rank - 1)) - 1) + 10 - 7*(rank/27)</pre>
   
 
Regular enemies have an EXP cap of 15 points and will not drop more. [[Belostoss]], [[Chomper Brute]], [[Dead Lander Gamma]], [[Dead Lander Beta]], and [[Dead Lander Alpha]] have an EXP cap of 20 points. Additionally, [[:Category:Bosses|Bosses]], [[:Category:Bosses#Mini-Bosses|Mini-Bosses]], and [[Golden Seedling]] have no cap and instead drop fixed amounts of EXP.
 
Regular enemies have an EXP cap of 15 points and will not drop more. [[Belostoss]], [[Chomper Brute]], [[Dead Lander Gamma]], [[Dead Lander Beta]], and [[Dead Lander Alpha]] have an EXP cap of 20 points. Additionally, [[:Category:Bosses|Bosses]], [[:Category:Bosses#Mini-Bosses|Mini-Bosses]], and [[Golden Seedling]] have no cap and instead drop fixed amounts of EXP.

Revision as of 04:28, 25 October 2020

Exploration Points or EXP allow Team Snakemouth to increase their Explorer Rank after reaching a certain threshold.

Every enemy has their own "Base EXP" value. Exploration points drop from defeated enemies according to the formula

max(0, floor(baseXP - 2.5*(rank - 1)) - 1)

The fire variants of Krawler, Warden, and Haunted Cloth have a different formula, being

max(0, floor(baseXP - 2.5*(rank - 1)) - 1) + 10 - 7*(rank/27)

Regular enemies have an EXP cap of 15 points and will not drop more. Belostoss, Chomper Brute, Dead Lander Gamma, Dead Lander Beta, and Dead Lander Alpha have an EXP cap of 20 points. Additionally, Bosses, Mini-Bosses, and Golden Seedling have no cap and instead drop fixed amounts of EXP.

The badges Hard Mode and EXP Booster multiply EXP drops by 1.12 and 1.5 respectively, but will not increase it past an enemy's cap. The Charm Dancer's charms have a chance to multiply EXP by 1.5 times at the end of battle, ignoring any caps.

If no enemy rewarded exploration points, one point is awarded at the end of battle.

Rank EXP to next Rank Bonus
1 100
2 101 Secret Stash
3 102
4 103 Heavy Strike
5 104
6 105 Frigid Coffin
7 106
8 107
9 108 +3 Item Capacity
10 109
11 110 Needle Toss
12 111
13 112 Cleanse
14 113
15 115 Needle Pincer
16 117
17 119 Ice Drill
18 121
19 123 +2 Item Capacity
20 125
21 127 +1 HP to every party member
22 129
23 131
24 134 +3 TP
25 137
26 140
27 +3 MP