
The Bestiary is a list of every enemy and Boss in Bug Fables. An entry is filled after successfully using the Spy command in the Strategies menu during battle. Kabbu, Leif, and Vi can all Spy and have unique spy logs for each enemy. The Spy Specs Medal causes spying to cost zero turns.
A bug in the Underground Tavern will sell spy data for enemies encountered, but not spied before. Spy data costs 19 berries per enemy and 49 for bosses, mini-bosses, and some special enemies.
Seedling | |||||||||||
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Stats | HP | 4 | DEF | 0 | Base EXP | 7 | Berry Value | 4 | ||
Resistances | Poison | 0% | Freeze | 0% | Numb | 0% | Sleep | 0% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Ram (2), Flying Kick (2) | ||||||||||
Location(s) | Bugaria Outskirts, Golden Path, Golden Hills, Snakemouth Den | ||||||||||
#001 | Log | The common Seedling, characterized by the rectangular flower adorning its head, is one of the most common species in the world. They are tenacious and have a huge appetite, which they sate by devouring farmers' crops. | |||||||||
Acornling | |||||||||||
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Stats | HP | 6 | DEF | 2 | Base EXP | 18 | Berry Value | 6 | ||
Resistances | Poison | 50% | Freeze | 0% | Numb | 40% | Sleep | 40% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Ram (2), Hop (2) | ||||||||||
Location(s) | Golden Path, Golden Hills, Sacred Hills | ||||||||||
#002 | Log | To protect themselves from the many predators in the Golden Hills, these Seedlings gave up their ability to fly for a hard outer shell. This doesn't stop Acornlings from being attacked, but their survival rates have gone up massively. | |||||||||
Underling | |||||||||||
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Stats | HP | 9 | DEF | 0 | Base EXP | 15 | Berry Value | 7 | ||
Resistances | Poison | 110% | Freeze | 20% | Numb | 25% | Sleep | 25% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Ram (2), Hop (2), Unearth (2, Poison) | ||||||||||
Location(s) | Bugaria Outskirts, Lost Sands | ||||||||||
#003 | Log | Aggressive without provocation, this Seedling varient creates confusion amongst scholars. Despite evolving in an area without predators and have abundant food, they have developed short tempers and even poisonous attacks. Even more ironically, they've become delicious when cooked. . Researchers won't stop until they figure out why this creature evolved to make its own life more difficult. | |||||||||
Cactiling | |||||||||||
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Stats | HP | 6 | DEF | 2 | Base EXP | 26 | Berry Value | 8 | ||
Resistances | Poison | 40% | Freeze | 0% | Numb | 40% | Sleep | 40% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Spine Shot (2), Spine Spin (1+1) | ||||||||||
Location(s) | Lost Sands | ||||||||||
#004 | Log | A member of the Seedling family, these plants evolved a hard shell with spikes to protect themselves from travelers and creatures scavenging for food in the Lost Sands. This shell also helps them retain water in their bodies for long periods of time. | |||||||||
Flowerling | |||||||||||
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Stats | HP | 7 | DEF | 0 | Base EXP | 43 | Berry Value | 8 | ||
Resistances | Poison | 10% | Freeze | 20% | Numb | 45% | Sleep | 45% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Ally Attack Boost (1 turn), Ally Defense Boost (1 turn), Ally Heal (2), Tackle (1) | ||||||||||
Location(s) | Far Grasslands, Wild Swamplands | ||||||||||
#005 | Log | These flying Seedlings embody friendship, co-dependence, and cute things. Completely awful at fighting, they've struck a deal with the local creatures: in exchange for support, it will be protected. As an unexpected side effect, creatures fight each other to become its partner. | |||||||||
Plumpling | |||||||||||
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Stats | HP | 4 | DEF | 3 | Base EXP | 54 | Berry Value | 15 | ||
Resistances | Poison | 50% | Freeze | 50% | Numb | 40% | Sleep | 40% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Hop (4) | ||||||||||
Location(s) | Forsaken Lands | ||||||||||
#006 | Log | This Seedling has adapted to the Forsaken Lands, sacrificing cuteness and speed for power and monstrous defense. Although some say it is delicious, the truth is it's almost impossible to take a bite out of it. | |||||||||
Golden Seedling | |||||||||||
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Stats | HP | 4 | DEF | ??? | Base EXP | 25 | Berry Value | 20 | ||
Resistances | Poison | 110% | Freeze | 999% | Numb | 110% | Sleep | 60% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 4 | |||||
Moves | Ram (8), Head Bonk (11) | ||||||||||
Location(s) | 1% chance of replacing any Seedling-type enemy (2.5% with Seedling Affinity equipped). 7% chance of replacement in Seedling Haven (18.75% with Seedling Affinity). | ||||||||||
#007 | Log | The infamous Golden Seedling shows up in tales across generations despite its rarity. Said to bring the best of luck and wealth to those who find it, many have expended their time and savings hunting for them. | |||||||||
Zombiant | |||||||||||
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Stats | HP | 6 | DEF | 0 | Base EXP | 9 | Berry Value | 4 | ||
Resistances | Poison | 0% | Freeze | 0% | Numb | 0% | Sleep | 0% | |||
Hard Mode | HP BOOST | -1 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Head Whip (2) | ||||||||||
Location(s) | Snakemouth Den, Upper Snakemouth | ||||||||||
#008 | Log | Zombiants are a popular folk tale, a story told to children to keep them from venturing into caves. Disturbing reports have shown that Snakemouth Den seems to be inhabited with the real thing. Caution is advised while thorough investigation is held. | |||||||||
Zombee | |||||||||||
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Stats | HP | 9 | DEF | 0 | Base EXP | 50 | Berry Value | 12 | ||
Resistances | Poison | 50% | Freeze | 30% | Numb | 40% | Sleep | 30% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Needle Toss (3), Needle Pincer (2+2) | ||||||||||
Location(s) | Upper Snakemouth | ||||||||||
#009 | Log | One of Snakemouth Lab's forgotten experiments. The noble goal of creating a bee with infinite stamina and strong wings quickly turned into a tragedy. | |||||||||
Zombeetle | |||||||||||
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Stats | HP | 12 | DEF | 1 | Base EXP | 53 | Berry Value | 11 | ||
Resistances | Poison | 40% | Freeze | 30% | Numb | 45% | Sleep | 35% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Dash Through (4), Boulder Toss (4) & (2, Adjacent) | ||||||||||
Location(s) | Upper Snakemouth | ||||||||||
#010 | Log | Poor kidnapped Beetles, who suffered unexpected side effects in Snakemouth's Lab. The goal was to create a powerful beetle who could dig to the other side of the world. The result was a fierce, violent monster. | |||||||||
Jellyshroom | |||||||||||
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Stats | HP | 6 | DEF | 0 | Base EXP | 8 | Berry Value | 4 | ||
Resistances | Poison | 70% | Freeze | 0% | Numb | 0% | Sleep | 0% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Spinning Tackle (2), Poison Bomb (2, Poison) | ||||||||||
Location(s) | Snakemouth Den, Upper Snakemouth | ||||||||||
#011 | Log | Data on this species is anecdotal, as it's a new organism discovered by a trio of explorers in Snakemouth Den. It camouflages itself as a regular shroom, and it attacks nearby beings it feels threatened by. | |||||||||
Bloatshroom | |||||||||||
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Stats | HP | 11 | DEF | 1 | Base EXP | 52 | Berry Value | 9 | ||
Resistances | Poison | 55% | Freeze | 30% | Numb | 55% | Sleep | 45% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Hop (3), Spores (1, Numb) | ||||||||||
Location(s) | Upper Snakemouth | ||||||||||
#012 | Log | A toxic, massive shroom lying in the hidden parts of Snakemouth. Although blind, it can navigate by feeling vibrations in the soil and air. When it feels threatened, it shoots powerful poison gas. | |||||||||
Inichas | |||||||||||
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Stats | HP | 3 | DEF | 2 | Base EXP | 8 | Berry Value | 4 | ||
Resistances | Poison | 0% | Freeze | 75% | Numb | 0% | Sleep | 0% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Roll Charge (2) | ||||||||||
Location(s) | Snakemouth Den | ||||||||||
#013 | Log | The Inichas is a multi-legged caterpillar covered in sturdy, spiky armor. It's in the early stages of its life, and it was supposed to become a Butterfly. However, the strange atmosphere in Snakemouth Den altered it in weird ways: it will forever be a violent, irrational caterpillar. | |||||||||
Denmuki | |||||||||||
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Stats | HP | 8 | DEF | 0 | Base EXP | 27 | Berry Value | 8 | ||
Resistances | Poison | 35% | Freeze | 60% | Numb | 110% | Sleep | 40% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Zap (2, Numb) | ||||||||||
Location(s) | Honey Factory | ||||||||||
#014 | Log | These lesser caterpillars roam around the Honey Factory, attracted by the abundant electricity in the area. They are able to store electricity in their bodies which they use to protect themselves from predators and the Bees. | |||||||||
Madesphy | |||||||||||
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Stats | HP | 8 | DEF | 1 | Base EXP | 46 | Berry Value | 9 | ||
Resistances | Poison | 50% | Freeze | 70% | Numb | 45% | Sleep | 65% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Roll (2), Shriek (2, Numb) | ||||||||||
Location(s) | Wild Swamplands | ||||||||||
#015 | Log | With a face only a mother could love, the Madesphy grumpily trudges along the swamplands. It's poisonous to eat, thorny to touch, and deafening to hear its wails. One could say it has adapted to its habitat perfectly. | |||||||||
Numbnail | |||||||||||
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Stats | HP | 6 | DEF | 0 | Base EXP | 20 | Berry Value | 6 | ||
Resistances | Poison | 40% | Freeze | 40% | Numb | 50% | Sleep | 65% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Eye Beam (2, Sleep) | ||||||||||
Location(s) | Golden Path, Golden Hills, Golden Cave | ||||||||||
#016 | Log | This one-eyed snail travels slowly across the Golden region. It used to be hunted by bugkind due to the usefulness of its shell, and the good taste of its meat. To combat this, it developed sedative laser eyes to fend off its many predators, and they've mostly been left alone in recent times. | |||||||||
Ironnail | |||||||||||
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Stats | HP | 9 | DEF | 2 | Base EXP | 59 | Berry Value | 10 | ||
Resistances | Poison | 50% | Freeze | 65% | Numb | 60% | Sleep | 50% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Sedate (3+3, Sleep), Charge (x2, Defense Up), Charged Tackler (4) | ||||||||||
Location(s) | Forsaken Lands, Golden Cave | ||||||||||
#017 | Log | Only the toughest, fastes, and strongest of snails could manage to survive in the Forsaken Lands. Enter the Ironnail, capable of firing sedating beams and moving at high speeds. They've developed a hatred of non-foggy areas, sparing other parts of Bugaria from their wrath. | |||||||||
Midge | |||||||||||
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Stats | HP | 5 | DEF | 0 | Base EXP | 18 | Berry Value | 6 | ||
Resistances | Poison | 20% | Freeze | 25% | Numb | 40% | Sleep | 40% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Suck (2, Heal 2), Dive (1), Counter Dive (2) | ||||||||||
Location(s) | Golden Cave, Golden Path, Golden Hills, Lost Sands, Bugaria Outskirts | ||||||||||
#018 | Log | Midges are said to be distant relatives of Mosquitoes, but making that comparison is a quick way to get in a fight. Usually found in caves, Midges hunt together and will protect each other when a member of their pack is attacked. | |||||||||
Chomper | |||||||||||
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Stats | HP | 6 | DEF | 0 | Base EXP | 20 | Berry Value | 6 | ||
Resistances | Poison | 40% | Freeze | 30% | Numb | 30% | Sleep | 110% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Chomp (2, Heal 2), Spawn Mini-Chomper | ||||||||||
Location(s) | Golden Path, Golden Hills, Sacred Hills, Lost Sands, Chomper Cave | ||||||||||
#019 | Log | These vicious plants see bugs as meals and roam the Golden region. They're always looking for their next snack, and tourists must be wary of them. Although small, they can quickly multiply if left alone. The must never be underestimated. | |||||||||
Chomper Brute | |||||||||||
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Stats | HP | 23 | DEF | 1 | Base EXP | 42 | Berry Value | 20 | ||
Resistances | Poison | 30% | Freeze | 10% | Numb | 40% | Sleep | 110% | |||
Hard Mode | HP BOOST | 5 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Seed Spit (2+2), Head Slam (3), Summon Chomper | ||||||||||
Location(s) | Chomper Cave | ||||||||||
#020 | Log | This Chomper has grown large and strong due to being in great proximity to both its mother and very fertile areas. It can spawn strong young Chompers, and its bite can pierce through rock. | |||||||||
Wild Chomper | |||||||||||
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Stats | HP | 7 | DEF | 2 | Base EXP | 43 | Berry Value | 10 | ||
Resistances | Poison | 50% | Freeze | 30% | Numb | 50% | Sleep | 110% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Hard Seed (3 x 1-3), Vines (3 + ![]() ![]() | ||||||||||
Location(s) | Far Grasslands, Wild Swamplands | ||||||||||
#021 | Log | These Chompers have grown immobile so they can absorb the rich nutrients of the Far Grasslands. They've developed the ability to shoot seeds over great distances and extend their roots to strike and snare their prey. | |||||||||
Weevil | |||||||||||
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Stats | HP | 8 | DEF | 0 | Base EXP | 21 | Berry Value | 6 | ||
Resistances | Poison | 30% | Freeze | 30% | Numb | 30% | Sleep | 70% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 0 | |||||
Moves | Bite (3), Howl (Attack Up), Eat Plant (5/) | ||||||||||
Location(s) | Golden Path, Golden Hills | ||||||||||
#022 | Log | Rumored to be closely related to Beetles, these predators are often found searching the Golden region for food. They are herbivores, but will attack nearby bugs should they be disturbed. Some claim to have tamed Weevils as loyal partners, but these claims haven't been confirmed. | |||||||||
Psicorp | |||||||||||
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Stats | HP | 8 | DEF | 0 | Base EXP | 24 | Berry Value | 8 | ||
Resistances | Poison | 60% | Freeze | 30% | Numb | 40% | Sleep | 60% | |||
Hard Mode | HP BOOST | -1 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Poison Stab (2, Poison), Sleep Stab (2, Sleep) Drill (2) | ||||||||||
Location(s) | Lost Sands, Ancient Castle | ||||||||||
#023 | Log | The rustling sound of scattering sand warns travelers of the presence of a Psicorp. Its claws can poison or sedate, depending on the situation. Prey gets sedated, and predators poisoned. Travelers, unfortunately, are subject to both. | |||||||||
Arrow Worm | |||||||||||
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Stats | HP | 8 | DEF | 0 | Base EXP | 27 | Berry Value | 8 | ||
Resistances | Poison | 30% | Freeze | 30% | Numb | 30% | Sleep | 30% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Lunge (3) | ||||||||||
Location(s) | Lost Sands, Ancient Castle | ||||||||||
#024 | Log | The Arrow Worm is the most hated pest of the Lost Sands, annoying villagers and bandits alike. Its sharp teeth can cut through many strong materials, leaving many homes with more windows than they need. Explorer efforts have been made to lower their numbers, with moderate sucess. | |||||||||
Thief | |||||||||||
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Stats | HP | 8 | DEF | 0 | Base EXP | 27 | Berry Value | 9 | ||
Resistances | Poison | 50% | Freeze | 40% | Numb | 50% | Sleep | 50% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Tackle (2, steals), Gust (1, all) | ||||||||||
Location(s) | Lost Sands, Bandit Hideout | ||||||||||
#025 | Log | These Dragonfly thieves lurk within the Lost Sands. The buzz their wings produce while flying hinders their sneakiness, yet their Mug Tackle is 100% effective. Voted the cutest members of the desert bandits, the other members make sure the Dragonflies eat first during times of scarcity. | |||||||||
Bandit | |||||||||||
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Stats | HP | 9 | DEF | 1 | Base EXP | 34 | Berry Value | 9 | ||
Resistances | Poison | 50% | Freeze | 50% | Numb | 55% | Sleep | 50% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Tackle (2, steals), Shuriken (2) | ||||||||||
Location(s) | Lost Sands, Bandit Hideout | ||||||||||
#026 | Log | These Crickets bandits spark fear amongst all caravans traveling through the harsh desert. They are ruthless and efficient, and they have no intent to negotiate. They change completely when amongst their brethren. They act like older siblings to the Dragonflies, and even enjoy gardening. | |||||||||
Burglar | |||||||||||
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Stats | HP | 11 | DEF | 1 | Base EXP | 35 | Berry Value | 9 | ||
Resistances | Poison | 35% | Freeze | 50% | Numb | 40% | Sleep | 40% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Tackle (2, steals), Rock Throw (3), Summon Thief or Bandit (Bugaria Theater only) | ||||||||||
Location(s) | Lost Sands, Bandit Hideout | ||||||||||
#027 | Log | These Ladybugs turned to crime after their exile, doing little to improve their already poor reputation. They still dream of returning to the Ant Kingdom, despite their crimes. It's undeniable, however, that their actions only make that dream stray further away. | |||||||||
Ruffian | |||||||||||
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Stats | HP | 13 | DEF | 0 | Base EXP | 64 | Berry Value | 9 | ||
Resistances | Poison | 50% | Freeze | 50% | Numb | 50% | Sleep | 50% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Kick (4), Ball and Chain (5), Strike (3) | ||||||||||
Location(s) | Rubber Prison | ||||||||||
#028 | Log | These freed prisoners are so dangerous, the Wasps left the cuffs on. They don't care, though. They're cruel and cunning enough to wreak enough havoc using only their legs. It will be a headache to round them up again... | |||||||||
Bee-Boop | |||||||||||
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Stats | HP | 6 | DEF | 1 | Base EXP | 29 | Berry Value | 8 | ||
Resistances | Poison | 110% | Freeze | 50% | Numb | 110% | Sleep | 110% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Tackle (3), Honey Shot (1 x2-3, Numb) | ||||||||||
Location(s) | Honey Factory | ||||||||||
#029 | Log | The Bee-boop sports cutting edge propulsion systems, allowing it to patrol multiple areas, even those without footing. The weaponry was an afterthought, but it gets the job done. | |||||||||
Security Turret | |||||||||||
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Stats | HP | 8 | DEF | 1 | Base EXP | 28 | Berry Value | 8 | ||
Resistances | Poison | 110% | Freeze | 50% | Numb | 110% | Sleep | 110% | |||
Hard Mode | HP BOOST | -2 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Missile (3+3), Honey Shot (2+2, Numb), Delayed Shot (3) | ||||||||||
Location(s) | Honey Factory | ||||||||||
#030 | Log | This automated protector is the legacy of the previous generation's greatest inventor. Although a bit outdated, it performs its job efficiently by firing powerful missiles to disarm intruders. Efforts to replace it have been made, but nobody wants to provide the budget to accomplish it. | |||||||||
Mender | |||||||||||
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Stats | HP | 5 | DEF | ??? | Base EXP | 5 | Berry Value | 0 | ||
Resistances | Poison | 110% | Freeze | 110% | Numb | 110% | Sleep | 100% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | None | ||||||||||
Location(s) | Honey Factory | ||||||||||
#031 | Log | These automated mechanical helpers are both adorable and extremely capable. Their countless unpaid hours of support ensure the factory runs well while most Bees sleep. Sometimes they get a bit wacky, but scientists assure their existentialism is nothing more than glitches. | |||||||||
Abomihoney | |||||||||||
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Stats | HP | 10 | DEF | 0 | Base EXP | 31 | Berry Value | 9 | ||
Resistances | Poison | 45% | Freeze | 50% | Numb | 110% | Sleep | 30% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Bite (3), Detonation (10) | ||||||||||
Location(s) | Honey Factory | ||||||||||
#032 | Log | Under certain conditions not yet understood, the indiscriminate mixing of large amounts of honey can give birth to this beast. It lives only to devour before it is consumed. | |||||||||
Ahoneynation | |||||||||||
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Stats | HP | 40 | DEF | 0 | Base EXP | 18 | Berry Value | 3 | ||
Resistances | Poison | 20% | Freeze | 50% | Numb | 110% | Sleep | 45% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Abomihoney spit (3 x1-2, numb), Smash (5), Charge (x2), Charged Slam (4, all) | ||||||||||
Location(s) | Honey Factory | ||||||||||
#033 | Log | The worst case scenario, the most uncontainable disaster of poor honey mixing! This rare sighting, capable of punching through steel, was contained by a brave group of explorers. | |||||||||
Krawler (Sand) | |||||||||||
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Stats | HP | 8 | DEF | 1 | Base EXP | 39 | Berry Value | 9 | ||
Resistances | Poison | 110% | Freeze | 50% | Numb | 50% | Sleep | 110% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Tackle (3), Electric Beam (2, Numb) | ||||||||||
Location(s) | Ancient Castle | ||||||||||
#034 | Log | An artificial entity created to defend the Lost Sand's castle. Designed to adapt to any temperature, their weaponry applies different effects based on the environment. Attempts to engineer one from scratch in modern times have failed. | |||||||||
Krawler (Ice) | |||||||||||
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Stats | HP | 8 | DEF | 0 | Base EXP | 39 | Berry Value | 3 | ||
Resistances | Poison | 110% | Freeze | 120% | Numb | 30% | Sleep | 110% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Tackle (3), Ice Beam (2, Freeze) | ||||||||||
Location(s) | Ancient Castle, The Fridge | ||||||||||
#034 | Log | An artificial entity created to defend the Lost Sand's castle. Designed to adapt to any temperature, their weaponry applies different effects based on the environment. Attempts to engineer one from scratch in modern times have failed. | |||||||||
Krawler (Fire) | |||||||||||
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Stats | HP | 11 | DEF | 0 | Base EXP | 39+(10-7*(Level/27)) | Berry Value | 3 | ||
Resistances | Poison | 110% | Freeze | 110% | Numb | 30% | Sleep | 110% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Tackle (4, Burn), Fire Beam (3, Burn) | ||||||||||
Location(s) | Giant's Lair | ||||||||||
#034 | Log | An artificial entity created to defend the Lost Sand's castle. Designed to adapt to any temperature, their weaponry applies different effects based on the environment. Attempts to engineer one from scratch in modern times have failed. | |||||||||
Warden (Sand) | |||||||||||
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Stats | HP | 11 | DEF | 0 | Base EXP | 40 | Berry Value | 9 | ||
Resistances | Poison | 110% | Freeze | 45% | Numb | 30% | Sleep | 45% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Ram (2), Electric Beam (2, Numb), Charge (x2), Self-Destruct (1, all) | ||||||||||
Location(s) | Ancient Castle, The Fridge, Giant's Lair | ||||||||||
#035 | Log | These guardians were designed to hide in plain sight, attacking intruders while their guards lay low. They adapt to the cold with ease, and won't stop chasing unwanted visitors until they leave or are buried beneath the sands. | |||||||||
Warden (Ice) | |||||||||||
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Stats | HP | 11 | DEF | 0 | Base EXP | 40 | Berry Value | 3 | ||
Resistances | Poison | 110% | Freeze | 115% | Numb | 30% | Sleep | 45% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Ram (2), Ice Beam (2, Freeze), Charge (x2), Self-Destruct (1, all) | ||||||||||
Location(s) | Ancient Castle, The Fridge, Giant's Lair | ||||||||||
#035 | Log | These guardians were designed to hide in plain sight, attacking intruders while their guards lay low. They adapt to the cold with ease, and won't stop chasing unwanted visitors until they leave or are buried beneath the sands. | |||||||||
Warden (Fire) | |||||||||||
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Stats | HP | 14 | DEF | 0 | Base EXP | 40+(10-7*(Level/27)) | Berry Value | 3 | ||
Resistances | Poison | 110% | Freeze | 110% | Numb | 30% | Sleep | 45% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Ram (3, Burn), Fire Beam (3, Burn), Charge (x2), Self-Destruct (2, all, Burn) | ||||||||||
Location(s) | Ancient Castle, The Fridge, Giant's Lair | ||||||||||
#035 | Log | These guardians were designed to hide in plain sight, attacking intruders while their guards lay low. They adapt to the cold with ease, and won't stop chasing unwanted visitors until they leave or are buried beneath the sands. | |||||||||
Haunted Cloth (Ice) | |||||||||||
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Stats | HP | 13 | DEF | 0 | Base EXP | 41 | Berry Value | 10 | ||
Resistances | Poison | 110% | Freeze | 110% | Numb | 30% | Sleep | 110% | |||
Hard Mode | HP BOOST | 4 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Spin (2, all), Icy Wind (2, Freeze), Energy Drain (1, Heal 1) | ||||||||||
Location(s) | Ancient Castle | ||||||||||
#036 | Log | Running off the energy of ancient crystals, this being reacts to noise and movement. It seeks to incapacitate scavengers and absorb their energy as a backup energy reserve. | |||||||||
Haunted Cloth (Fire) | |||||||||||
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Stats | HP | 16 | DEF | 0 | Base EXP | 41+(10-7*(Level/27)) | Berry Value | 3 | ||
Resistances | Poison | 110% | Freeze | 110% | Numb | 30% | Sleep | 110% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Spin (3, burn), Energy Drain (2, Heal 2) | ||||||||||
Location(s) | Giant's Lair | ||||||||||
#036 | Log | Running off the energy of ancient crystals, this being reacts to noise and movement. It seeks to incapacitate scavengers and absorb their energy as a backup energy reserve. | |||||||||
Leafbug Ninja | |||||||||||
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Stats | HP | 8 | DEF | 0 | Base EXP | 47 | Berry Value | 13 | ||
Resistances | Poison | 50% | Freeze | 60% | Numb | 60% | Sleep | 40% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Kick (2), Needle (2 x1-2), Create Clones | ||||||||||
Location(s) | Wild Swamplands | ||||||||||
#037 | Log | The most cunning of the Leafbugs, the ninja faction hides in plain sight while hunting prey. Using methods modern science still cannot comprehend, they are able to clone themselves. | |||||||||
Leafbug Archer | |||||||||||
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Stats | HP | 8 | DEF | 0 | Base EXP | 47 | Berry Value | 9 | ||
Resistances | Poison | 60% | Freeze | 70% | Numb | 30% | Sleep | 30% | |||
Hard Mode | HP BOOST | 4 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Arrow (2), Delayed Arrow (3), Summon Leafbug | ||||||||||
Location(s) | Wild Swamplands | ||||||||||
#038 | Log | The archer faction is the most territorial of the Leafbugs, firing a volley of arrows at any who approach them. Sometimes they get too into their job, and accidentally fire upon their allies. No one dares complain, lest they get shot again. | |||||||||
Leafbug Clubber | |||||||||||
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Stats | HP | 10 | DEF | 1 | Base EXP | 48 | Berry Value | 10 | ||
Resistances | Poison | 60% | Freeze | 50% | Numb | 40% | Sleep | 50% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Club Swing (4), Slam (3, all) | ||||||||||
Location(s) | Wild Swamplands | ||||||||||
#039 | Log | Possessing enough strength to topple branches, the clubber faction forms the frontline of the leafbugs. They are cocky and proud, constantly demanding payment for every little thing they do. Even when denied, they're all too happy to fight and show off. | |||||||||
Mantidfly | |||||||||||
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Stats | HP | 11 | DEF | 0 | Base EXP | 45 | Berry Value | 9 | ||
Resistances | Poison | 40% | Freeze | 50% | Numb | 45% | Sleep | 50% | |||
Hard Mode | HP BOOST | -1 | DEF BOOST | 1 | ATK BOOST | 2 | |||||
Moves | Slash (2), Lunge (3), Pile Driver (4) | ||||||||||
Location(s) | Far Grasslands, Wild Swamplands | ||||||||||
#040 | Log | Resembling Wasps more than Mantids, yet unrelated to both, these fast hunters surprise explorers with their intelligence. Their appetite demands they hunt for food, pillaging anything they can. To prevent being confused with them, Wasps have a unique salute while scouting the Far Grasslands. | |||||||||
Jumping Spider | |||||||||||
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Stats | HP | 9 | DEF | 0 | Base EXP | 45 | Berry Value | 9 | ||
Resistances | Poison | 60% | Freeze | 50% | Numb | 40% | Sleep | 40% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Hop (3, Steals), High Jump (5) | ||||||||||
Location(s) | Far Grasslands, Wild Swamplands | ||||||||||
#041 | Log | Playful and elusive, the Jumping Spider bounces around the grasslands while avoiding its many predators. Its hobbies include grabbing things, eating bugs, and jumping. Lots of jumping. Despite its mobility, it preys on stationary targets. | |||||||||
Mimic Spider | |||||||||||
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Stats | HP | 13 | DEF | 0 | Base EXP | 55 | Berry Value | 9 | ||
Resistances | Poison | 45% | Freeze | 55% | Numb | 45% | Sleep | 110% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Sleep Bite (3/, Sleep), Spit (2 x2, Poison, Sticky) | ||||||||||
Location(s) | Forsaken Lands | ||||||||||
#042 | Log | These Spiders roam around the Forsaken Lands looking for innocent travelers to snack on. Being able to stand upright, they can mimic the way other bugs like Ants move, even using their front legs as fake antennae. Their sedating saliva can be a real pain in the neck. | |||||||||
Diving Spider | |||||||||||
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Stats | HP | 11 | DEF | 0 | Base EXP | 45 | Berry Value | 3 | ||
Resistances | Poison | 30% | Freeze | 50% | Numb | 45% | Sleep | 45% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Spit (2, x1-2, Poison), Bubble Shield | ||||||||||
Location(s) | Metal Lake, Stream Mountain | ||||||||||
#043 | Log | This underwater bug can take in oxygen using a special bubble. Even so, it surfaces from time to time. It can deploy poisonous or high pressure bubbles to protect itself while scouting. Although attempts have been made to pop its bubble, it doesn't seem to be possible. | |||||||||
Water Strider | |||||||||||
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Stats | HP | 11 | DEF | 0 | Base EXP | 42 | Berry Value | 11 | ||
Resistances | Poison | 30% | Freeze | 110% | Numb | 40% | Sleep | 30% | |||
Hard Mode | HP BOOST | 4 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Spit (2 x2), Tackle (3) | ||||||||||
Location(s) | Metal Lake, Stream Mountain | ||||||||||
#044 | Log | Despite their size, Water Striders are extremely light to the point that they can stand on water. Their thin legs can skate through water or stretch to give them an intimidating height. When everything else fails, they can shoot powerful pressurized water. | |||||||||
Belostoss | |||||||||||
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Stats | HP | 15 | DEF | 2 | Base EXP | 61 | Berry Value | 10 | ||
Resistances | Poison | 40% | Freeze | 65% | Numb | 75% | Sleep | 65% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Slam (3), Boulder Toss (5) | ||||||||||
Location(s) | Golden Cave, Stream Mountain | ||||||||||
#045 | Log | This extra large bug boasts impressive size and strength due to a mix of ruthless evolution and a really good diet. It's aggressive and territorial, grabbing anything near it and lobbing it towards others. Towns are wary whenever one is spotted outside of their usual caves, as the collateral damage they can cause is humongous. | |||||||||
Mothfly | |||||||||||
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Stats | HP | 5 | DEF | 0 | Base EXP | 50 | Berry Value | 5 | ||
Resistances | Poison | 110% | Freeze | 50% | Numb | 40% | Sleep | 40% | |||
Hard Mode | HP BOOST | 4 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Tackle (1), Unite (Heal Ally) | ||||||||||
Location(s) | Forsaken Lands | ||||||||||
#046 | Log | This adorable blob flies through the Forsaken Lands, searching for food. It's weak, but surprisingly intelligent. They say that when enough of them are nearby, something incredible could happen. | |||||||||
Mothfly Cluster | |||||||||||
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Stats | HP | 12 | DEF | 0 | Base EXP | 55 | Berry Value | 10 | ||
Resistances | Poison | 110% | Freeze | 40% | Numb | 50% | Sleep | 50% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 2 | |||||
Moves | Tackle (3), Summon two Mothflies | ||||||||||
Location(s) | Forsaken Lands | ||||||||||
#047 | Log | The smartest of all Mothflies, after realizing they had better chances working as a team, conglomerated into this... thing. Sturdier and stronger, enough hits should cause them to go their separate ways. Sometimes, they do stick together even in defeat. | |||||||||
Wasp Scout | |||||||||||
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Stats | HP | 15 | DEF | 0 | Base EXP | 22 | Berry Value | 11 | ||
Resistances | Poison | 50% | Freeze | 40% | Numb | 30% | Sleep | 30% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Needles (2 x2, Poison), Air Dive (3), Summon Wasp Scout, Summon Wasp Trooper | ||||||||||
Location(s) | Wasp Kingdom Hive, Rubber Prison, Metal Lake | ||||||||||
#048 | Log | Do not be fooled by this soldier's petite figure. Wasp Scouts are just as deadly and vicious as the rest of the army. Using their prowess in flight, they honor their name by scouting ahead to ensure a smooth operation. | |||||||||
Wasp Trooper | |||||||||||
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Stats | HP | 14 | DEF | 1 | Base EXP | 25 | Berry Value | 11 | ||
Resistances | Poison | 10% | Freeze | 50% | Numb | 60% | Sleep | 65% | |||
Hard Mode | HP BOOST | -4 | DEF BOOST | 1 | ATK BOOST | 2 | |||||
Moves | Spear Toss (4), Spear Strike (4), Charge (3) | ||||||||||
Location(s) | Bugaria Outskirts, Wasp Kingdom Hive, Metal Lake, Rubber Prison | ||||||||||
#049 | Log | These foot soldiers from the Wasp Kingdom follow their King's orders obsessively. Even when losing, they will go down fighting. Wasps are trained to be soldiers when they become of age, but these are exceptional even amongst them. | |||||||||
Wasp Bomber | |||||||||||
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Stats | HP | 6 | DEF | 2 | Base EXP | 65 | Berry Value | 9 | ||
Resistances | Poison | 40% | Freeze | 40% | Numb | 45% | Sleep | 45% | |||
Hard Mode | HP BOOST | 5 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Spicy Bomb (4, all), Burly Bomb (3, all, DEF down), Numb Bomb (2, all, Numb), Sleep Bomb (2, all, Sleep), Frost Bomb (2, all, Freeze), Poison Bomb (2, all, Poison) | ||||||||||
Location(s) | Wasp Kingdom Hive, Rubber Prison | ||||||||||
#050 | Log | These physically frail Wasps contribute to the war effort by supporting other troops from the back. Equipped with a vast array of bombs, they try to end the battle with firepower before being targeted. | |||||||||
Wasp Driller | |||||||||||
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Stats | HP | 15 | DEF | 1 | Base EXP | 68 | Berry Value | 13 | ||
Resistances | Poison | 30% | Freeze | 50% | Numb | 40% | Sleep | 50% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Pebble Drill (2 x2-3), Burrow, Burrowed Strike (3), Drill Strike (1 x3), Drill Through (4) | ||||||||||
Location(s) | Wasp Kingdom Hive, Rubber Prison | ||||||||||
#051 | Log | Part of the Wasp Elite, these drillers are as cunning as they are powerful. They've mastered many battle tactics utilizing their drills, both offensive and defensive. Should a general fall, they're the first in line to be promoted. | |||||||||
Venus' Bud | |||||||||||
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Stats | HP | 9 | DEF | 0 | Base EXP | 21 | Berry Value | 11 | ||
Resistances | Poison | 30% | Freeze | 0% | Numb | 50% | Sleep | 110% | |||
Hard Mode | HP BOOST | 1 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Grounded Pollen (2, Sleep), Flying Pollen (1 x2-3, Sleep), Vines (2), Heal (3) | ||||||||||
Location(s) | Golden Settlement, Golden Hills, Sacred Hills | ||||||||||
#052 | Log | According to Acolyte Aria, these sturdy plants are part of the Harvest Goddess, Venus. They have amazing healing properties, and will always support the denizens of the Golden Hills when possible. They can also shoot pollen capable of making the liveliest of bugs falls asleep. When angered, they are able to take flight, and will shoot their pollen nonstop. | |||||||||
Acolyte Aria | |||||||||||
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Stats | HP | 23 | DEF | 0 | Base EXP | 12 | Berry Value | 3 | ||
Resistances | Poison | 0% | Freeze | 30% | Numb | 60% | Sleep | 35% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Flying Kick (4/), Vines (3, x1-2), DEF up (2 turns) | ||||||||||
Location(s) | Golden Settlement | ||||||||||
#053 | Log | One of Venus' acolytes, Aria spends her time in the Golden Settlement, preaching the words of Venus herself. She prays in order to summon vines, which she can use to attack or to propel herself for a nasty kick. | |||||||||
Mothiva (Chapter 2) | |||||||||||
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Stats | HP | 18 | DEF | 0 | Base EXP | 15 | Berry Value | 0 | ||
Resistances | Poison | 40% | Freeze | 70% | Numb | 70% | Sleep | 40% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Multi-notes (1 x1-3), Large Note (2, all), Kick (2 + 1x3), Ally DEF up (1 turn), Revive Zasp (6 HP), Turn Relay | ||||||||||
Location(s) | Golden Hills | ||||||||||
#054 | Log | One of Bugaria's most famous idols, Mothiva also works as an explorer. Despite the friendly appearance she gives off to the public, she is ruthless and ambitious. Together with Zasp, she has no qualms being unethical to reach her goals. | |||||||||
Mothiva (Chapter 6) | |||||||||||
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Stats | HP | 33 | DEF | 0 | Base EXP | 15 | Berry Value | 0 | ||
Resistances | Poison | 40% | Freeze | 70% | Numb | 70% | Sleep | 40% | |||
Hard Mode | HP BOOST | 2 | DEF BOOST | 0 | ATK BOOST | 2 | |||||
Moves | Multi-notes (2 x1-3), Large Note (3, all), Kick (3 + 1x3), Ally DEF up (1 turn), Revive Zasp (9 HP), Turn Relay | ||||||||||
Location(s) | Termite Colosseum | ||||||||||
#054 | Log | One of Bugaria's most famous idols, Mothiva also works as an explorer. Despite the friendly appearance she gives off to the public, she is ruthless and ambitious. Together with Zasp, she has no qualms being unethical to reach her goals. | |||||||||
Zasp (Chapter 2) | |||||||||||
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Stats | HP | 27 | DEF | 0 | Base EXP | 15 | Berry Value | 0 | ||
Resistances | Poison | 60% | Freeze | 70% | Numb | 110% | Sleep | 35% | |||
Hard Mode | HP BOOST | -2 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Needle Toss (2 x2-3), Kick (2 x1-2), Taunt, Spicy Berry (ATK up, 1 turn) | ||||||||||
Location(s) | Golden Hills | ||||||||||
#055 | Log | One of the few Wasps to be accepted into the Ant Kingdom, Zasp hunts for treasure like many other explorers. His allegiances and motives are completely centered around Mothiva. When she's not around, he loosens up a bit. | |||||||||
Zasp (Chapter 6) | |||||||||||
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Stats | HP | 42 | DEF | 0 | Base EXP | 15 | Berry Value | 0 | ||
Resistances | Poison | 60% | Freeze | 70% | Numb | 110% | Sleep | 35% | |||
Hard Mode | HP BOOST | -2 | DEF BOOST | 1 | ATK BOOST | 2 | |||||
Moves | Needle Toss (3 x2-3), Kick (3 x1-2), Taunt, Spicy Berry (ATK up, 1 turn) | ||||||||||
Location(s) | Termite Colosseum | ||||||||||
#055 | Log | One of the few Wasps to be accepted into the Ant Kingdom, Zasp hunts for treasure like many other explorers. His allegiances and motives are completely centered around Mothiva. When she's not around, he loosens up a bit. | |||||||||
Astotheles | |||||||||||
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Stats | HP | 43 | DEF | 0 | Base EXP | 20 | Berry Value | 3 | ||
Resistances | Poison | 40% | Freeze | 70% | Numb | 80% | Sleep | 60% | |||
Hard Mode | HP BOOST | 7 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Strike (3), Multi-Hit (2 x2), Combo (3+2+2), Guard Up | ||||||||||
Location(s) | Bandit Hideout | ||||||||||
#056 | Log | The leader of the Lost Sands' bandits, Astotheles lives by an ironic code of honor. He vanishes and appears without notice, his every mission dedicated to improve life in his hideout. It is said he wishes to establish his own country. But with the list of his crimes only increasing, this becomes unlikelier every day. But at the end of the day, the love and loyalty of his bandit family is enough for him. | |||||||||
Dune Scorpion | |||||||||||
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Stats | HP | 38 | DEF | 1 | Base EXP | 18 | Berry Value | 1 | ||
Resistances | Poison | 115% | Freeze | 60% | Numb | 115% | Sleep | 50% | |||
Hard Mode | HP BOOST | 6 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Sleep Sting (3, Sleep), Poison Sting (3, Poison), Pinch (3 x1-2), Boulder Toss (4, all) | ||||||||||
Location(s) | Lost Sands | ||||||||||
#057 | Log | This rabid beast is the nightmare of all the denizens of the desert. It strikes without reason, without mercy... It only wishes to cause violence. Its stinger holds multiple poisons, and its strength is massive. Upon sighting, do not fight - flee! | |||||||||
Primal Weevil | |||||||||||
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Stats | HP | 65 | DEF | 1 | Base EXP | 18 | Berry Value | 3 | ||
Resistances | Poison | 55% | Freeze | 70% | Numb | 65% | Sleep | 70% | |||
Hard Mode | HP BOOST | 7 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Slash (3 x2), Tail Swing (5), Screech (3, Numb, All), Howl (ATK UP), Summon Weevil | ||||||||||
Location(s) | Forsaken Lands, Termite Capitol | ||||||||||
#058 | Log | The most aggressive, unruly, and powerful type of Weevil, this primal creature stands at the top of the Forsaken Land's food chain. Anyone traveling the area is well advised to carry little food, lest they risk catching its attention. | |||||||||
Cross | |||||||||||
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Stats | HP | 16 | DEF | 0 | Base EXP | 11 | Berry Value | 3 | ||
Resistances | Poison | 30% | Freeze | 65% | Numb | 55% | Sleep | 55% | |||
Hard Mode | HP BOOST | 5 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Bite (4), Crossbow (3), Succulent Platter (Heal 2, Regen 1) | ||||||||||
Location(s) | Termite Capitol | ||||||||||
#059 | Log | Cross is a skilled but naive border guard, who always checks with his partner Poi for a second opinion. He uses a crossbow to complement his naturally close-range attacks. | |||||||||
Poi | |||||||||||
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Stats | HP | 18 | DEF | 0 | Base EXP | 9 | Berry Value | 3 | ||
Resistances | Poison | 30% | Freeze | 65% | Numb | 45% | Sleep | 55% | |||
Hard Mode | HP BOOST | 9 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Slash (4), Poison Cannon (2 x2, Poison), Succulent Platter (Heal 2, Regen 1), Spicy Berry (ATK UP 1), Burly Berry (DEF UP 1) | ||||||||||
Location(s) | Termite Capitol | ||||||||||
#060 | Log | Poi is a disciplined border guard who follows the law to the letter. He makes sure to keep his partner Cross on track. He uses a sword to complement his naturally long-range attacks. | |||||||||
Spider | |||||||||||
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Stats | HP | 34 | DEF | 0 | Base EXP | 22 | Berry Value | 0 | ||
Resistances | Poison | 60% | Freeze | 70% | Numb | 65% | Sleep | 50% | |||
Hard Mode | HP BOOST | 6 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Bite (2), Poison Spit (2, Poison), Poison Breath (1, Poison, All), Web Cling | ||||||||||
Location(s) | Snakemouth Den | ||||||||||
#061 | Log | The ender of journeys, this vicious Spider made Snakemouth Den its hunting ground while guarding an ancient artifact. Seemingly immortal, it haunted the cave for countless moons before being defeated by a trio of explorers. Although it is now gone, the stories of bugs trapped in its web will haunt explorers forever. | |||||||||
Venus' Guardian | |||||||||||
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Stats | HP | 62 | DEF | 0 | Base EXP | 25 | Berry Value | 3 | ||
Resistances | Poison | 40% | Freeze | 50% | Numb | 50% | Sleep | 50% | |||
Hard Mode | HP BOOST | -11 | DEF BOOST | 1 | ATK BOOST | 2 | |||||
Moves | Slam (3), Sweep (2, all), Hard Seed (2 x2-3), Spicy Bomb (3, all), ATK up (2 turns), DEF up (2 turns) | ||||||||||
Location(s) | Sacred Hills | ||||||||||
#062 | Log | This fearsome beast was created by Venus for a combat trial using a sunflower as its base. It had many abilities such as flight, seed cannons, and sheer strength. To top it off, the Goddess herself increased its abilities during the battle. If Venus created this beast in mere moments, there is no telling what her true powers could do with more preparation. | |||||||||
Heavy Drone B-33 | |||||||||||
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Stats | HP | 55 | DEF | 1 | Base EXP | 24 | Berry Value | 3 | ||
Resistances | Poison | 110% | Freeze | 70% | Numb | 70% | Sleep | 115% | |||
Hard Mode | HP BOOST | 10 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Missile (2, 2-3x), Delayed Missile (4, Beam (3, all), Charge x1 + Ram (4), Summon Bee-Boop | ||||||||||
Location(s) | Honey Factory | ||||||||||
#063 | Log | The culmination of years of research, the Heavy Drone B-33 was created with a single purpose: protect the factory's core. Although it was heavily damaged in combat, with some repairs it'll be back better than ever, ready to serve the Bee Kingdom. | |||||||||
The Watcher | |||||||||||
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Stats | HP | 56 | DEF | 0 | Base EXP | 24 | Berry Value | 3 | ||
Resistances | Poison | 40% | Freeze | 75% | Numb | 70% | Sleep | 115% | |||
Hard Mode | HP BOOST | 13 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Spark (3, 2x), Drain (1/), Frigid Coffin (3, Freeze), Icefall (4, Freeze) | ||||||||||
Location(s) | Ancient Castle | ||||||||||
#064 | Log | Of unknown origin, this Roach-shaped creature only knows its purpose is to guard the artifact. Capable of speech and intelligent thought, it is all the more baffling to know it has never been alive. | |||||||||
The Beast | |||||||||||
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Stats | HP | 76 | DEF | 1 | Base EXP | 25 | Berry Value | 3 | ||
Resistances | Poison | 110% | Freeze | 75% | Numb | 65% | Sleep | 110% | |||
Hard Mode | HP BOOST | 6 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Bite (3, Heal half damage dealt), Horn Stab (4), Poison Breath (2, Poison), Chargex3, Horn Dash (2), ATK up | ||||||||||
Location(s) | Wild Swamplands | ||||||||||
#065 | Log | This terrifying creature haunted the Wild Swamplands, devouring everything without mercy. The Leafbug tribes are the only inhabitants who adapted well enough to evade it. Kabbu brought it to its end, avenging the friends he lost while traveling to Bugaria... | |||||||||
General Ultimax | |||||||||||
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Stats | HP | 20 | DEF | 0 | Base EXP | 5 | Berry Value | 3 | ||
Resistances | Poison | 45% | Freeze | 65% | Numb | 65% | Sleep | 65% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 0 | |||||
Moves | Spicy Berry (Ally ATK boost, 2 turns), Burly Berry (Ally DEF boost, 2 turns), Crunchy Leaf (4 HP, ally), Slap (1 x3) | ||||||||||
Location(s) | Wasp Kingdom Hive, Rubber Prison | ||||||||||
#066 | Log | A master of machinations and delegation, he is responsible for leading the Wasp King's missions. While physically inept and a coward, he still commands the respect of his troops. Most likely due to fear of the Wasp King. Also, his actual name is Fuff. | |||||||||
ULTIMAX Tank | |||||||||||
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Stats | HP | 70 | DEF | 1 | Base EXP | 20 | Berry Value | 3 | ||
Resistances | Poison | 110% | Freeze | 110% | Numb | 85% | Sleep | 110% | |||
Hard Mode | HP BOOST | 10 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Bullet (4 x2), Double Missile (4 x2, Delayed), Charge (x2, DEF Up), Ram (4, All), Spicy Bomb (4, All), Status Effect Bomb (2, All, DEF Down/Poison/Freeze/Numb/Sleep), Summon (summons Wasp Trooper or Wasp Scout) | ||||||||||
Location(s) | Rubber Prison | ||||||||||
#067 | Log | Fuff's ultimate form, harnessing the power of the Wasp Kingdom's most dangerous arsenal.The machine was built for the Wasp royalty to use in case of emergency, but Fuff stole it after the Wasp King took over. This baby's got so much firepower. | |||||||||
Mother Chomper | |||||||||||
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Stats | HP | 50 | DEF | 0 | Base EXP | 23 | Berry Value | 3 | ||
Resistances | Poison | 50% | Freeze | 110% | Numb | 65% | Sleep | 110% | |||
Hard Mode | HP BOOST | 8 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Bite (6, Heal 5), Pollen (2, x2-3, Sleep), Hard Seed (3, x2-3) | ||||||||||
Location(s) | Chomper Cave | ||||||||||
#068 | Log | A Chomper that grew in extremely fertile soil and was exposed to just the right amount of light. She spawns endless Chompers to bring food to her, as she cannot move her roots. Despite that flaw, she is strong beyond belief and can devour bugs in one bite. | |||||||||
Broodmother | |||||||||||
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Stats | HP | 65 | DEF | 0 | Base EXP | 25 | Berry Value | 3 | ||
Resistances | Poison | 30% | Freeze | 40% | Numb | 110% | Sleep | 40% | |||
Hard Mode | HP BOOST | 5 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Charge (4), Electric Projectiles (2, 2-3x), Delayed Electric Shot (3) | ||||||||||
Location(s) | Power Plant | ||||||||||
#069 | Log | This electrically charged Mama Midge was drawn to the Golden Settlement's power plant. Absorbing energy to her heart's content, she caused several power outages while setting up her nest. Bee soldiers were tasked with removing her nest after her defeat, but many soldiers felt the task was a tad cruel. | |||||||||
Zommoth | |||||||||||
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Stats | HP | 94 | DEF | 1 | Base EXP | 22 | Berry Value | 3 | ||
Resistances | Poison | 40% | Freeze | 75% | Numb | 50% | Sleep | 50% | |||
Hard Mode | HP BOOST | 16 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Strike (3), Tail Whip (4), Blight Spheres (3, x2, Poison), Charge (x1, DEF up), Blight Beam (3+2, ATK down, Poison), Screech (3, DEF down), Summon (Zombiant/Bloatshroom/Jellyshroom/Zombee/Zombeetle) | ||||||||||
Location(s) | Upper Snakemouth | ||||||||||
#070 | Log | All of the Roaches' research lead to this. The ultimate immortal guardian. What they couldn't predict was being unable to control it, as it razed the laboratory of life with its monstrous magic. Is this what Leif could have been...? | |||||||||
Seedling King | |||||||||||
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Stats | HP | 74 | DEF | 0 | Base EXP | 23 | Berry Value | 0 | ||
Resistances | Poison | 55% | Freeze | 40% | Numb | 55% | Sleep | 55% | |||
Hard Mode | HP BOOST | 16 | DEF BOOST | 0 | ATK BOOST | 2 | |||||
Moves | Dash (5), Roll (4, All), Hard Seeds (3, x1-3, ATK Down), Spawn (summons Seedlings, Acornlings, Underlings, and Cactilings) | ||||||||||
Location(s) | Seedling Haven | ||||||||||
#071 | Log | The few Seedlings who survive much longer than anyone expected them to are crowned as wise and powerful rulers. This confidence boost actually mutates the Seedling, granting it incredible power and resilience. Kings can create other Seedling species from Tangy Berries that grow around their "crown". These lead shorter yet incredibly devoted lives. It's recommended to clear them all out while battling a King. | |||||||||
Tidal Wyrm | |||||||||||
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Stats | HP | 90 | DEF | 1 | Base EXP | 25 | Berry Value | 0 | ||
Resistances | Poison | 35% | Freeze | 110% | Numb | 55% | Sleep | 50% | |||
Hard Mode | HP BOOST | 13 | DEF BOOST | 0 | ATK BOOST | 2 | |||||
Moves | Bite (3), Water Orb Spray (3, All), Summon (Diving Spider/Water Strider), Water Orb (2, Delayed, Tail only) | ||||||||||
Location(s) | Stream Mountain | ||||||||||
#072 | Log | Stream Mountain's depths conceal a vast water network. However, there is something else hidden beneath the currents... An aggressive beast that devours explorers whole! It takes advantage of the watery terrain, forcing bugs to fight it in flooded spaces. Team Snakemouth managed to defeat it during the low tide season. Thanks to them, no more dreams will get sunk while exploring this mountain. | |||||||||
Peacock Spider | |||||||||||
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Stats | HP | 75 | DEF | 1 | Base EXP | 35 | Berry Value | 3 | ||
Resistances | Poison | 30% | Freeze | 75% | Numb | 115% | Sleep | 65% | |||
Hard Mode | HP BOOST | 20 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Combo Attack (2, x3), Ally ATK Boost (permanent), Ally DEF Boost (permanent), Ally Extra Turn Boost (permanent), Ally Charge (2 charges), Ally Heal (2), Summon (Jumping Spider/Diving Spider), Attack Ally (1, cures turn-negating status effect) | ||||||||||
Location(s) | Peacock Island | ||||||||||
#073 | Log | Sailors speak of an island in the far reaches of Metal Lake. An addicting beat drives them to explore its uncharted shores. By then, it's already too late, as the Peacock Spider's song has drawn them to their doom... Team Snakemouth finally confirmed this folk tale as reality, after their report on the beast's unique abilities. It seems to have been able to summon reinforcements to empower with its dancing. A tough battle, scholars imagine. | |||||||||
Devourer | |||||||||||
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Stats | HP | 51 | DEF | 0 | Base EXP | 20 | Berry Value | 3 | ||
Resistances | Poison | 50% | Freeze | 110% | Numb | 50% | Sleep | 110% | |||
Hard Mode | HP BOOST | 7 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Acid Shot (3, x2-3, Poison), Delayed Shot (3, Delayed, Poison), Head Slam (3, Consumes), Spawn Flytrap, Poison Breath (3, All) | ||||||||||
Location(s) | Golden Path | ||||||||||
#074 | Log | In the early days of the Golden Settlement, windmills were being set absolutely everywhere to test energy production limits. A team of scientists began building a few east of the town, not noticing the flytraps growing underneath them... By the time they realized it, it was too late. A gigantic Devourer attacked, accompanied by vicious flytraps. Although most managed to escape, the Devourer had yet to pay for those it swallowed whole. In an expedition, Team Snakemouth finally delivered justice. | |||||||||
False Monarch | |||||||||||
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Stats | HP | 100 | DEF | 0 | Base EXP | 20 | Berry Value | 3 | ||
Resistances | Poison | 115% | Freeze | 70% | Numb | 65% | Sleep | 45% | |||
Hard Mode | HP BOOST | 11 | DEF BOOST | 0 | ATK BOOST | 3 | |||||
Moves | Mothfly Tackle (2, x3-4, Poison), Mothfly Swarm (4, ATK down), Crown Toss (4, ATK down), Charge (x2 Charges), Charged Mothfly Swarm (5, All), Summon 2 Mothflies | ||||||||||
Location(s) | Forsaken Lands | ||||||||||
#075 | Log | Comprised entirely of the most intelligent Mothflies banding together, this creepy being stands as ruler of a land everyone's already deserted. When defeated, the Mothflies disbanded, leaving the city truly abandoned once more. Regrettably, there was not enough time to conduct an investigation on the Mothflies' speech patterns and social hierarchy. | |||||||||
Cenn | |||||||||||
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Stats | HP | 30 | DEF | 0 | Base EXP | 15 | Berry Value | 3 | ||
Resistances | Poison | 20% | Freeze | 65% | Numb | 50% | Sleep | 50% | |||
Hard Mode | HP BOOST | 5 | DEF BOOST | 0 | ATK BOOST | 2 | |||||
Moves | Strike (2), Boomerang Throw (2+1), Crunchy Leaf (4 HP, Ally) | ||||||||||
Location(s) | Bugaria Outskirts | ||||||||||
#076 | Log | Born in the Golden Settlement, Cenn always found his peaceful town to be a big bore. After moons of pranking the villagers, he moved to the Ant Kingdom and met Pisci. His dreams of forming a rascal team were shut down by Maki, and he resorted to petty vandalism. Hopefully some time behind bars will help him rehabilitate... | |||||||||
Pisci | |||||||||||
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Stats | HP | 23 | DEF | 1 | Base EXP | 15 | Berry Value | 3 | ||
Resistances | Poison | 20% | Freeze | 65% | Numb | 50% | Sleep | 45% | |||
Hard Mode | HP BOOST | 5 | DEF BOOST | 1 | ATK BOOST | 0 | |||||
Moves | Rock Throw (2 x2-4), Rock Wall, Crunchy Leaf (4 HP, Ally) | ||||||||||
Location(s) | Bugaria Outskirts | ||||||||||
#077 | Log | Pisci always felt out of place in the orderly Ant Kingdom. After meeting Cenn, she truly blossomed into a troublemaker. Her new lifestyle was cut short when Maki rejected their team, and Team Snakemouth caught them harassing Amber. Maybe after her sentence is up, she'll go back to a quiet life. | |||||||||
Monsieur Scarlet | |||||||||||
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Stats | HP | 40 | DEF | 0 | Base EXP | 20 | Berry Value | 3 | ||
Resistances | Poison | 70% | Freeze | 70% | Numb | 70% | Sleep | 45% | |||
Hard Mode | HP BOOST | 5 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Umbrella Strike (3, Heal 75% damage dealt), Heavy Strike (4, ATK down, Heal 75% damage dealt), Blow Kiss (3, DEF down, Heal 75% damage dealt), Umbrella Boomerang (2+1, Heal 75% damage dealt), Blast (3, All, Heal 75% damage dealt), Crescent Beam (3), ATK Boost (2 turns) | ||||||||||
Location(s) | Golden Cave | ||||||||||
#078 | Log | A vile, flirty criminal who escaped the public eye for many moons. He would post pleas for help in quest boards, and then drain the life from explorers who would come to help. Thanks to Team Celia and Team Snakemouth, his face has become known. He has since gone missing to escape pursuit. | |||||||||
Kabbu | |||||||||||
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Stats | HP | 30 | DEF | 0 | Base EXP | 10 | Berry Value | 3 | ||
Resistances | Poison | 0% | Freeze | 80% | Numb | 115% | Sleep | 0% | |||
Hard Mode | HP BOOST | -5 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Heavy Strike (3), Under Strike (4), Pebble Toss (3), Dash Through (3, all), Taunt | ||||||||||
Location(s) | Defiant Root | ||||||||||
#079 | Log | An unfortunate battle caused by very alluring pheromones. Kabbu would prefer it never be spoken of again. | |||||||||
Kali | |||||||||||
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Stats | HP | 35 | DEF | 0 | Base EXP | 15 | Berry Value | 3 | ||
Resistances | Poison | 0% | Freeze | 70% | Numb | 60% | Sleep | 60% | |||
Hard Mode | HP BOOST | 6 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Empower (ATK up by 1 for 1 turn), Fortify (DEF up by 1 for 1 turn), Charge Up (x2), Heal (5 HP), Revive (11 HP, Ally) | ||||||||||
Location(s) | Defiant Root | ||||||||||
#080 | Log | A talented seamstress who owns a shop in Defiant Root, Kali came from a foreign land to Bugaria to sell her homemade wares. They are very popular amongst tourists that pass through the settlement. She is also well known for her exotic dancing, something she learned in her homeland. This dance is able to boost people's morale no matter what, making her a dazzling partner who supports her allies with various boosts. She tends to panic and surrender when she's targeted, though. She can't risk damaging her hands! | |||||||||
Carmina | |||||||||||
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Stats | HP | 70 | DEF | 0 | Base EXP | 23 | Berry Value | 3 | ||
Resistances | Poison | 70% | Freeze | 50% | Numb | 65% | Sleep | 65% | |||
Hard Mode | HP BOOST | 15 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Card Toss (3, x2-3, Poison/Numb/Sleep), Dice (1-6, unblockable), Blow Kiss (3, Numb, DEF down) | ||||||||||
Location(s) | Metal Island | ||||||||||
#081 | Log | A master of all games, Carmina loves playing for keeps, building wealth and outsmarting her opponents. Taunts and rule-sharking are all fair game, although she'd never cheat. On Metal Island, she had a hostile encounter with Team Snakemouth after they barged into her room uninvited. | |||||||||
Riz | |||||||||||
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Stats | HP | 75 | DEF | 0 | Base EXP | 23 | Berry Value | 3 | ||
Resistances | Poison | 40% | Freeze | 60% | Numb | 50% | Sleep | 55% | |||
Hard Mode | HP BOOST | 10 | DEF BOOST | 1 | ATK BOOST | 1 | |||||
Moves | Spear (4, Ink), Dive Bomb (2 or 3, Delayed, Sleep/Freeze/Numb/Poison/Ink) | ||||||||||
Location(s) | Far Grasslands | ||||||||||
#082 | Log | This crafty Damselfly has managed to make a living in the Far Grasslands. He uses a robust system of traps and tracking to stay safe while sleeping and collecting food. Thankfully, he seems to be fluent in Bugnish. | |||||||||
Maki | |||||||||||
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Stats | HP | 85 | DEF | 3 | Base EXP | 25 | Berry Value | 3 | ||
Resistances | Poison | 45% | Freeze | 75% | Numb | 50% | Sleep | 85% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 0 | |||||
Moves | Slash (8), Charge (x1), Sibling Combo (7+6, 3 to another, performed with Kina), Double Slash (5+5), Jump Strike (5, All) | ||||||||||
Location(s) | Ant Kingdom City | ||||||||||
#083 | Log | The Queen's Blade, Maki, is both Elizant II's most trusted knight and the leader of the highest-ranked exploration team. He is the only one with the authority to certify new explorers, such as Team Snakemouth. Although he tends to operate alone, he has grown to respect Team Snakemouth after their journey to the Wasp Kingdom. His new favorite food is the MiteBurger. | |||||||||
Kina | |||||||||||
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Stats | HP | 63 | DEF | 2 | Base EXP | 20 | Berry Value | 3 | ||
Resistances | Poison | 45% | Freeze | 60% | Numb | 45% | Sleep | 75% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 0 | |||||
Moves | Needles (2, x2-4), Status Effect Needles (2, x2-4, Poison/Numb/Sleep), Flying Kick (4), Sibling Combo (7+6, 3 to another, performed with Maki), Mite Burger (6 HP, Maki) | ||||||||||
Location(s) | Ant Kingdom City | ||||||||||
#084 | Log | Extremely protective of her brother Maki, Kina forms the second half of Bugaria's best exploration team. She is extremely capable and holds great strength. She is quite selfish, however. One would be hard-pressed to find her helping others without Maki or the Queen's orders. She used to hold a great dislike for Yin, who she considered to be stealing Maki's attention. Her favorite drink is the Aphid Shake. | |||||||||
Yin | |||||||||||
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Stats | HP | 50 | DEF | 1 | Base EXP | 15 | Berry Value | 3 | ||
Resistances | Poison | 110% | Freeze | 75% | Numb | 45% | Sleep | 40% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 0 | |||||
Moves | Empower (ATK Up, Ally), Fortify (DEF Up, Ally), Heal (5, Ally), Cleanse (Ally) | ||||||||||
Location(s) | Ant Kingdom City | ||||||||||
#085 | Log | An unusual caterpillar who wasn't able to pupate. With Maki, Kina, and Team Snakemouth's help, she reached her true form. The sole known user of healing magic, the good she could bring to Bugaria is endless. Regardless, she's still a bit childish. It will be up to Maki to raise her into an upstanding citizen. Her favorite food is the Sweet Shroom. | |||||||||
Stratos | |||||||||||
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Stats | HP | 100 | DEF | 3 | Base EXP | 20 | Berry Value | 0 | ||
Resistances | Poison | 20% | Freeze | 75% | Numb | 75% | Sleep | 40% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 0 | |||||
Moves | Slash (7, ATK down), Sword Bash (7, DEF down), Sword Combo (3+3+3), Charge (x2), Jump Strike (5, All, DEF down), Shockwave (6), Magic Seed (Revive Delilah with 7 HP), Queen's Dinner (15 HP to self and Delilah) | ||||||||||
Location(s) | Underground Tavern | ||||||||||
#086 | Log | Team Slacker's brawn. His giant stature betrays his kind disposition.His weapon isn't actually special - his proficiency with the blade makes the wood cut like steel. His favorite food is Plumpling Pie. | |||||||||
Delilah | |||||||||||
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Stats | HP | 70 | DEF | 2 | Base EXP | 15 | Berry Value | 3 | ||
Resistances | Poison | 50% | Freeze | 60% | Numb | 65% | Sleep | 30% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 0 | |||||
Moves | Bazooka (5 (Hard Seed); 5, Burn (Flame Rock); 4, Freeze (Magic Ice); 4, Poison (Danger Spud); 3, Ink (Ink Bomb); 3, Sticky (Sticky Bomb); x3-12), Lunge (4+3, heal on last damage), Darts (3, x4, Poison/Sleep), Longleg Summoner (6), Clear Bomb (remove everyone's status effects), Berry Jam (ATK up and DEF up for Stratos), Hustle Berry (gives Stratos extra turn), Clear Water (removes Stratos' negative status effects), Mite Burger (6 HP and regen for Stratos), Magic Seed (revives Stratos with 7 HP), Queen's Dinner (heal 15 HP to Stratos and self) | ||||||||||
Location(s) | Underground Tavern | ||||||||||
#087 | Log | Team Slacker's wit. She's turned selling information into a profitable venture. She's gathered many poisons while exploring, which she can use to incapacitate more powerful enemies. Her favorite drink is Doppel's Berry Juice. | |||||||||
Dead Lander α | |||||||||||
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Stats | HP | 29 | DEF | 1 | Base EXP | 71 | Berry Value | 15 | ||
Resistances | Poison | 50% | Freeze | 110% | Numb | 75% | Sleep | 110% | |||
Hard Mode | HP BOOST | 4 | DEF BOOST | 0 | ATK BOOST | 2 | |||||
Moves | Projectile (3, x3, may Poison/Numb), Bite (4), Go Underground | ||||||||||
Location(s) | Giant's Lair | ||||||||||
#088 | Log | One of the incomprehensible beasts that lay beyond Bugaria's safe haven.It is too risky to engage, even with a full exploration team. Flee on sight. More information would be too risky to gather. | |||||||||
Dead Lander β | |||||||||||
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Stats | HP | 18 | DEF | 1 | Base EXP | 72 | Berry Value | 17 | ||
Resistances | Poison | 60% | Freeze | 110% | Numb | 75% | Sleep | 110% | |||
Hard Mode | HP BOOST | 3 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Slam (5/6, All), Beam (3/4, x2, Poison) | ||||||||||
Location(s) | Giant's Lair | ||||||||||
#089 | Log | One of the incomprehensible beasts that lay beyond Bugaria's safe haven.It is too risky to engage, even with a full exploration team. Flee on sight. More information would be too risky to gather. | |||||||||
Dead Lander γ | |||||||||||
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Stats | HP | 35 | DEF | 1 | Base EXP | 75 | Berry Value | 18 | ||
Resistances | Poison | 50% | Freeze | 110% | Numb | 75% | Sleep | 110% | |||
Hard Mode | HP BOOST | 5 | DEF BOOST | 1 | ATK BOOST | 2 | |||||
Moves | Claw Pinch (4), Spores (2 x3, Sleep), Sedate (4, Sleep) | ||||||||||
Location(s) | Giant's Lair | ||||||||||
#090 | Log | One of the incomprehensible beasts that lay beyond Bugaria's safe haven.It is too risky to engage, even with a full exploration team. Flee on sight. More information would be too risky to gather. | |||||||||
Wasp King | |||||||||||
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Stats | HP | 90 | DEF | 0 | Base EXP | 0 | Berry Value | 3 | ||
Resistances | Poison | 65% | Freeze | 65% | Numb | 65% | Sleep | 65% | |||
Hard Mode | HP BOOST | 15 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Axe Swipe (5), Axe Throw (6), Fire Column (4, Burn), Fireball (2, Burn), Batted Fireball (5, Burn), Spicy Fries (Heal 4, ATK boost, 1 turn), Burly Chips (Heal 5, DEF boost, 1 turn) | ||||||||||
Location(s) | Giant's Lair | ||||||||||
#091 | Log | Hoaxe was abandoned by his parents in the middle of the Dead Lands, before he spoke his first words. Only through a miracle did he survive to reach Bugaria, where he managed to blend into the Wasp Kingdom's populace.He had no friends, and no respect. All he had was his job: cleaning up trash. One day, he vanished from the Wasp Kingdom. Nobody cared.When he returned, unrecognized by all who ostracized him, he commanded such power and charisma... They had no choice but to serve him. | |||||||||
The Everlasting King | |||||||||||
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Stats | HP | 55 | DEF | 1 | Base EXP | 50 | Berry Value | 3 | ||
Resistances | Poison | 25% | Freeze | 110% | Numb | 110% | Sleep | 110% | |||
Hard Mode | HP BOOST | 10 | DEF BOOST | 0 | ATK BOOST | 1 | |||||
Moves | Axe Throw (4), Axe Bounce (4+3), Fire Column (4, Burn), Fireball (3, Burn), Vines (4), Double Vines (4+2), Triple Vines (5+2+1), Energy Drain (1), Lightsaber Slash (10) | ||||||||||
Location(s) | Giant's Lair | ||||||||||
#092 | Log | Although the Everlasting Sapling seemed wilted, it still possessed enough power to morph Hoaxe into an incredibly powerful form. Commanding the power of the artifacts, the flames, and the Sapling, there was no logical way for Team Snakemouth to win. What was the reason, then, for Hoaxe's power to eventually run out...? Sadly, as the Everlasting Sapling is no more, research cannot be conducted. | |||||||||
TANGYBUG | |||||||||||
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Stats | HP | 99 | DEF | 4 | Base EXP | 50 | Berry Value | 0 | ||
Resistances | Poison | 10% | Freeze | 65% | Numb | 75% | Sleep | 20% | |||
Hard Mode | HP BOOST | 0 | DEF BOOST | 0 | ATK BOOST | 0 | |||||
Moves | Heavy Strike (5), Under Strike (6), Pebble Toss (3), Dash Through (4, All), Taunt, Vines (5), Double Vines (5+3), Pebble Drill (4, x1-4, Poison), Poison Bomb (4, Poison), Sweep (4, All), Icy Wind (4, All, Freeze), HP Drain (3) | ||||||||||
Location(s) | Cave of Trials | ||||||||||
#Unknown | Log | None |