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[[Golden Hills]]|hp = 6 ('''7''')|def = 2 ('''2''')|variants = Grounded}}'''Acornlings''' are Seedlings who developed hard shells to protect themselves against the predators of [[Golden Hills]]. As such, they have increased defense. |
[[Golden Hills]]|hp = 6 ('''7''')|def = 2 ('''2''')|variants = Grounded}}'''Acornlings''' are Seedlings who developed hard shells to protect themselves against the predators of [[Golden Hills]]. As such, they have increased defense. |
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− | They attack by rolling at a party member, or by jumping into them. In [[Hard Mode]], it is possible that sometimes |
+ | They attack by rolling at a party member, or by jumping into them. In [[Hard Mode]], it is possible that sometimes Acornlings will fake a roll before cancelling it halfway and doing a jump. There is a tell - if it jumps twice before rolling, then it will do a fake out. |
− | The player can use [[Kabbu]]'s horn to flip them over, which reduces their defense to 0, similar to [[Inichas|Inichas.]] |
+ | The player can use [[Kabbu]]'s horn to flip them over, which reduces their defense to 0, similar to [[Inichas|Inichas.]] They are also weak to [[Leif|Leif's]] ice attacks. |
{{Enemy_Attacks|title1 = Attacks|atk1 = Run Forwards (2) ('''3''')|atk2 = Hop (2) ('''3''')}} |
{{Enemy_Attacks|title1 = Attacks|atk1 = Run Forwards (2) ('''3''')|atk2 = Hop (2) ('''3''')}} |
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− | == |
+ | == Spy Log == |
{| class="article-table" |
{| class="article-table" |
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− | ! style="text-align:center;"| |
+ | ! style="text-align:center;" |Spier |
! style="text-align:center;"|Description |
! style="text-align:center;"|Description |
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− | |Bestiary |
+ | |[[Bestiary]] |
|To protect themselves from the many predators in the Golden Hills, these Seedlings gave up their ability to fly for a hard outer shell. This doesn't stop Acornlings from being attacked, but their survival rates have gone up massively. |
|To protect themselves from the many predators in the Golden Hills, these Seedlings gave up their ability to fly for a hard outer shell. This doesn't stop Acornlings from being attacked, but their survival rates have gone up massively. |
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− | |Leif |
+ | |[[Leif]] |
− | |Honestly... Seedlings are way cuter. And less annoying to deal with, too. Let's team up with Kabbu and freeze it while it's flipped! |
+ | |"Honestly... Seedlings are way cuter. And less annoying to deal with, too. Let's team up with Kabbu and freeze it while it's flipped!" |
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− | [[Category:Enemies]] |
+ | {{EnemyNavbox}}[[Category:Enemies]] |
Revision as of 20:02, 24 January 2020
Acornlings are Seedlings who developed hard shells to protect themselves against the predators of Golden Hills. As such, they have increased defense.
They attack by rolling at a party member, or by jumping into them. In Hard Mode, it is possible that sometimes Acornlings will fake a roll before cancelling it halfway and doing a jump. There is a tell - if it jumps twice before rolling, then it will do a fake out.
The player can use Kabbu's horn to flip them over, which reduces their defense to 0, similar to Inichas. They are also weak to Leif's ice attacks.
Spy Log
Spier | Description |
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Bestiary | To protect themselves from the many predators in the Golden Hills, these Seedlings gave up their ability to fly for a hard outer shell. This doesn't stop Acornlings from being attacked, but their survival rates have gone up massively. |
Vi | "Seriously? A seedling with a hat!? My Beemerang can't pierce through... Kabbu's gonna have to flip it!" |
Kabbu | "What a sturdy little creature! Its appearance truly betrays its resilience! But alas... it will be no match for my horn!" |
Leif | "Honestly... Seedlings are way cuter. And less annoying to deal with, too. Let's team up with Kabbu and freeze it while it's flipped!" |