Very shocking this isn't implemented, but how come Side-Quests do not contain any sort of spoiler tag to them like with the main story plot? For example, Stolen Item (Kali) has no spoiler tag regarding what happens after collecting the missing cloth. Stuff like this should be hidden so that people know where they need to go, instead of being spoiled the whole quest context. Since the #1 problem with Side-Quests in this game is where to go, cause most if not all of the dialog hints do not give enough context as to where you're supposed to go. Can this be implemented? Insane to see all of these pages are written without thinking that some of these quests have additional lore to it. 🤨🙄
What's on your mind?
TEXT
POLL
- All68 posts
- General68 posts
Sort by
Card Layout
Can somebody draw or edit team snakemouth as cavemen or in this case cave bugs wearing animal skin tunics?
Just Updated
Here are the prompts:
Shoutout to artseniccatnip on Tumblr for designing the list!
If someone made the Queen's Dinner in real life.
Can someone do it.
I'm developing ideas for a much harder gamemode (I like to make ideas even when I can't make them reality) and I've heard of a few strategies that are basically brainless but guaranteed to work. I don't want these to work. How do I patch them? (I'm talking about stuff like Leifcast, Taunt + Agaric Shroom + Shock Trooper, etc.)
EDIT: To clarify, I don't want to remove anything. I just want to make things weaker to the point where they are still useful, but dumb strats don't work. Also, bounties and a few Quest bosses (plus Riz) are superbosses so their rewards are harder to get.
I decided to do a HARDEST + MOREFARM run about 8 months ago. Big mistake. I still don't stand a chance against Zasp and Mothiva (the colosseum fight) whatsoever, and the only ways to fix that are Eternal Venom (getting that medal in my first run was traumatizing) and leveling up.
I don't have the time to farm for a 7.5% chance Golden Seedling (I have a life) and Seedling Affinity is post-colosseum. Any other good ways of farming EXP?
For context, my team is level 17 and doing the Kabbu and Kali fight in BOSS only gave me 4 EXP (I thought boss rematches where the way to go, they aren't)
Chomper Brute farming, maybe?
In Upper Snakemouth, there are several recordings and notes, all of them in language that Team Snakemouth, and by extension, the player, can understand. However, the Roaches have been established previously to have their own language. Some of this can be explained by Leif translating, but the recording at the end of Upper Snakemouth is also in Bugnish, despite Leif being near-catatonic and in no state to translate anything. This makes sense from a storytelling perspective, but not in-universe. Did the Snakemouth roaches primarily speak Bugnish? Why?
10 Votes in Poll
🎵 You set sail alone, there is no crew
No one on the deck who can help you
This is all your own battle to win
This is your ship and you are the captain 🎵
Hope you like em
If the creators of Bug Fables were to create a sequel what would it be centred around and would we get new playable characters?
https://twitter.com/paperbugdev/status/1624531356389629953?s=46&t=IKqv1XlaQEIvToq8zEIfNg
It's real, and I am prepared to ask questions.